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xen-ia64-devel
[Xen-ia64-devel] [patch] NODE_SHIFT
Hi,
After multi node memory boots on my small test box, I figured I wanted
to play with something slightly bigger. It still doesn't like me, but at
least we should try and set NODE_SHIFT to something a bit more
realistic.
Cheers,
Jes
# HG changeset patch
# User jes@xxxxxxxxxxxxxxxx
# Date 1181027481 -7200
# Node ID 6828cbe7e55d4a7fccfbbc19358376070555d01d
# Parent a72f0131bd8903f9cd918e27ecdb1f11d551f28d
Set NODE_SHIFT to something a bit more realistic
Signed-off-by: Jes Sorensen <jes@xxxxxxx>
diff -r a72f0131bd89 -r 6828cbe7e55d xen/include/asm-ia64/config.h
--- a/xen/include/asm-ia64/config.h Thu May 31 14:47:08 2007 -0600
+++ b/xen/include/asm-ia64/config.h Tue Jun 05 09:11:21 2007 +0200
@@ -29,7 +29,7 @@
#define NR_CPUS 64
#define CONFIG_NUMA
#define CONFIG_ACPI_NUMA
-#define NODES_SHIFT 3
+#define NODES_SHIFT 8
#define MAX_NUMNODES (1 << NODES_SHIFT)
#define NR_NODE_MEMBLKS (MAX_NUMNODES*2)
#define MAX_PXM_DOMAINS 256
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