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xen-devel
Re: [Xen-devel] [PATCH] Fixing ioapic write order in io_apic_write_rema
Jan Beulich wrote:
On 09.08.10 at 05:18, "Han, Weidong" <weidong.han@xxxxxxxxx> wrote:
At the end of io_apic_write_remap_rte, it writes new entry (remapped
interrupt) to ioapic. But it writes low 32 bits before high 32 bits, it
unmasks interrupt before writing high 32 bits if 'mask' bit in low 32 bits is
cleared. Thus it may result in issues. This patch fixes this issue by writing
high 32 bits before low 32 bits.
While I fully agree with this change, isn't there another problem in the
error handling path in that the mask bit would not get cleared again
if the write is to the upper half of the RTE?
Jan
Yes, it's a problem. Good catch. Below patch should fix it.
When ioapic_rte_to_remap_entry fails, currently it just writes value to
ioapic. But the 'mask' bit may be changed if it writes to the upper half
of RTE. This patch ensures to recover the original value of 'mask' bit
in this case.
Signed-off-by: Weidong Han <weidong.han@xxxxxxxxx>
diff -r aceb28f902ec xen/drivers/passthrough/vtd/intremap.c
--- a/xen/drivers/passthrough/vtd/intremap.c Fri Aug 06 11:47:46 2010
-0400
+++ b/xen/drivers/passthrough/vtd/intremap.c Mon Aug 09 12:34:43 2010
-0400
@@ -440,6 +440,13 @@ void io_apic_write_remap_rte(
{
*IO_APIC_BASE(apic) = rte_upper ? (reg + 1) : reg;
*(IO_APIC_BASE(apic)+4) = value;
+
+ /* Recover the original value of 'mask' bit */
+ if ( rte_upper )
+ {
+ *IO_APIC_BASE(apic) = reg;
+ *(IO_APIC_BASE(apic)+4) = *(((u32 *)&old_rte)+0);
+ }
return;
}
diff -r aceb28f902ec xen/drivers/passthrough/vtd/intremap.c
--- a/xen/drivers/passthrough/vtd/intremap.c Fri Aug 06 11:47:46 2010 -0400
+++ b/xen/drivers/passthrough/vtd/intremap.c Mon Aug 09 12:34:43 2010 -0400
@@ -440,6 +440,13 @@ void io_apic_write_remap_rte(
{
*IO_APIC_BASE(apic) = rte_upper ? (reg + 1) : reg;
*(IO_APIC_BASE(apic)+4) = value;
+
+ /* Recover the original value of 'mask' bit */
+ if ( rte_upper )
+ {
+ *IO_APIC_BASE(apic) = reg;
+ *(IO_APIC_BASE(apic)+4) = *(((u32 *)&old_rte)+0);
+ }
return;
}
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