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xen-devel
Re: [Xen-devel] 32/64-bit hypercall interface
On 30 Sep 2005, at 17:44, David wrote:
I think the Linux kernel folks learned the "unsigned long" lesson too
late, and now there is quite a lot of fixup code to convert 32-bit
userspace structs to 64-bit kernel structs (have a look at
linux/fs/compat_ioctl.c and compat.c). It seems a shame to repeat the
same mistakes in Xen...
Quick question.... What is this "'unsigned long' lesson" you are
refering to?
As a rule, longs are 4 bytes on 32-bit architectures and 8 bytes on
64-bit architectures. If you want to support 32-bit apps on your shiny
new 64-bit OS, it is nice if your interface doesn't contain too many
structures with different layouts between 32-bit and 64-bit. If you
have pointers and longs, the structures have differenrt layouts and you
need a shim layer at the top of the OS to convert 32-bit format into
the 64-bit format that the OS uses internally. Which is a pain.
-- Keir
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- Re: [Xen-devel] 32/64-bit hypercall interface, (continued)
- Re: [Xen-devel] 32/64-bit hypercall interface, Hollis Blanchard
- Re: [Xen-devel] 32/64-bit hypercall interface, Keir Fraser
- Re: [Xen-devel] 32/64-bit hypercall interface, Hollis Blanchard
- Re: [Xen-devel] 32/64-bit hypercall interface, David
- Re: [Xen-devel] 32/64-bit hypercall interface,
Keir Fraser <=
- Re: [Xen-devel] 32/64-bit hypercall interface, Hollis Blanchard
- Re: [Xen-devel] 32/64-bit hypercall interface, Keir Fraser
- Re: [Xen-devel] 32/64-bit hypercall interface, Hollis Blanchard
- Re: [Xen-devel] 32/64-bit hypercall interface, Andrei Petrov
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