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Re: [Xen-devel] x2d2

To: Jacob Gorm Hansen <jacobg@xxxxxxx>
Subject: Re: [Xen-devel] x2d2
From: Andrew Warfield <andrew.warfield@xxxxxxxxx>
Date: Wed, 19 Jan 2005 10:12:28 +0000
Cc: Anthony Liguori <anthony@xxxxxxxxxxxxx>, Xen-devel@xxxxxxxxxxxxxxxxxxxxx
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We are in the process of some fairly major revisions to the control
tools.  I think that the general expectation is that 3.0 will show
some pretty big changes to the control interfaces and tools.  The
unstable tree now has a control switch (xcs) which sits under xend and
allows other applications to be written to use the control channels
without needing to modify xend.  We are hoping to move towards small,
single-purpose management tools in dom0.

This should all start to appear in the unstable tree over the next
couple of months.

a.

On Wed, 19 Jan 2005 01:58:46 -0800, Jacob Gorm Hansen <jacobg@xxxxxxx> wrote:
> Anthony Liguori wrote:
> > Jacob Gorm Hansen wrote:
> >
> >> hi,
> >>
> >> is x2d2 (the minimal xend replacement in C if I understand correctly)
> >> still alive? I do not have bk at the moment, but grepping on x2d2 in
> >> the Changelog file only has a comment back from November. I can make
> >> it compile by removing -Werror from the Makefile, but is anyone using
> >> it and working on it, or is it a dead end?
> >
> >
> > I don't think so.  It shouldn't actually work anymore.  It doesn't do
> > proper notifications on event channels.  There's also a bug in the way
> > ports are allocated.
> >
> > Is there still interest in x2d2 (or any C-based minimal xend)?  I think
> > I could fix x2d2 pretty easily.
> >
> 
> Yes, lots of interest from me, the python xend effectively keeps me from
> running Xen 2.0, so I am still stuck with 1.3. The stock xend uses too
> much memory, provides too much functionality, and depends on too many
> third-party packages -- not the ideal specs for the minimal trusted
> computing base I am trying to develop :-(
> 
> Jacob
> 
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