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[Xen-devel] Re: [Qemu-devel] [PATCH 4/7] xen: add framebuffer backend dr

To: qemu-devel@xxxxxxxxxx
Subject: [Xen-devel] Re: [Qemu-devel] [PATCH 4/7] xen: add framebuffer backend driver
From: Anthony Liguori <anthony@xxxxxxxxxxxxx>
Date: Fri, 01 Aug 2008 09:57:14 -0500
Cc: Andreas Färber <andreas.faerber@xxxxxx>, xen-devel@xxxxxxxxxxxxxxxxxxx
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Gerd Hoffmann wrote:
  Hi,

+/* A convenient function for munging pixels between different depths */
+#define
BLT(SRC_T,DST_T,RSB,GSB,BSB,RDB,GDB,BDB)                        \
+    for (line = y ; line < (y+h) ; line++) {                \

There are similar conversion macros in the VGA code.  I don't know how
practical it would be to reuse them but it's at least worth looking at.
We created a file hw/pixel_ops.h to share code between vga.c and tcx.c,
probably it can be extended to serve Xen as well.

Uhm, well, it isn't that easy.  Unifying that looks like a big job in
itself.  pixel_ops.h as-is isn't very helpful for xen-framebuffer.  The
xen-framebuffer macro isn't very useful to others.

Okay, the xen-framebuffer macros aren't that big so it's not a huge deal. Was worth looking into though. Thanks!

Regards,

Anthony Liguori

What IMHO would be most useful is a set of generic conversion functions,
operating on scanline level, much like the ones created by
vga_template.h, but without dependencies on vga.c internals.

cheers,
  Gerd



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