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xen-devel
[Xen-devel] need explaination on some memory remap code
Can someone explain the use of the following codes in blkback.c:
phys_to_machine_mapping[__pa(MMAP_VADDR(pending_idx, i))>>PAGE_SHIFT] =
FOREIGN_FRAME(phys_seg[i].buffer >> PAGE_SHIFT);
Can someone point me to some reference about the memory organization of
xen? Thanks.
-x
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