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Re: [Xen-devel] RE: [PATCH] remove _PS0 from the DSDTo

To: Keir Fraser <keir.xen@xxxxxxxxx>
Subject: Re: [Xen-devel] RE: [PATCH] remove _PS0 from the DSDTo
From: Stefano Stabellini <stefano.stabellini@xxxxxxxxxxxxx>
Date: Mon, 28 Feb 2011 16:21:04 +0000
Cc: Ian Campbell <Ian.Campbell@xxxxxxxxxxxxx>, "xen-devel@xxxxxxxxxxxxxxxxxxx" <xen-devel@xxxxxxxxxxxxxxxxxxx>, "Kay, Allen M" <allen.m.kay@xxxxxxxxx>, Jean Guyader <Jean.Guyader@xxxxxxxxxx>, Stefano Stabellini <Stefano.Stabellini@xxxxxxxxxxxxx>
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On Mon, 28 Feb 2011, Keir Fraser wrote:
> On 28/02/2011 15:33, "Stefano Stabellini" <stefano.stabellini@xxxxxxxxxxxxx>
> wrote:
> 
> > On Sat, 26 Feb 2011, Kay, Allen M wrote:
> >> Hi Stefano,
> >> 
> >> I just tried this patch booting Win7-64bit in following two configurations:
> >> 
> >>     1) Passthrough two NIC devices - onboard + PCIe E1000
> >>     2) Passthrough SNB IGD + USB + audio + NIC
> >> 
> >> In both cases, Windows failed to boot complaining about BIOS is not ACPI
> >> compliant.
> >> 
> >> If I don't passthrough any devices, Windows can boot successfully.
> >> 
> > 
> > In that case we have a problem because I don't see any other way we
> > could fix the issue in a way that is acceptable for xen 4.1.
> > We could emulate PM capabilities in qemu even for devices that don't
> > support it or make the presence of _PS0 conditional on the presence of
> > PM capabilities on the devices. In both cases the fix will miss 4.1.
> 
> Stefano: Your patch should have deleted the _PS3 method along with _PS0. It
> is an ACPI requirement that if you define an object to turn a device off
> (i.e., _PS3 in this case) then you must also supply a symmetric object to
> turn on the device (i.e., _PS0). So you must remove both, and there's no
> reason not to since they both only contain debug stuff.
> 
> I suggest try again and see if _PS3 removal solves Allen's Windows boot
> issue.

It might be worth testing that case, but I am afraid it will break guest
S3 (at least for linux).

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