I got questions on this changeset:
changeset: 354:c3ff0b26f664
date: Mon Dec 10 13:52:47 2007 +0000
Decode mouse event packet dz value and passes it as a wheel event into
the input stream.
Signed-off-by: Pat Campbell <plc@xxxxxxxxxx>
diff -r 7232a025140f -r c3ff0b26f664 drivers/xen/fbfront/xenkbd.c
--- a/drivers/xen/fbfront/xenkbd.c Mon Dec 10 13:51:57 2007 +0000
+++ b/drivers/xen/fbfront/xenkbd.c Mon Dec 10 13:52:47 2007 +0000
@@ -64,8 +64,13 @@ static irqreturn_t input_handler(int rq,
dev = info->ptr;
switch (event->type) {
case XENKBD_TYPE_MOTION:
- input_report_rel(dev, REL_X, event->motion.rel_x);
- input_report_rel(dev, REL_Y, event->motion.rel_y);
+ if ( event->motion.rel_z == 1 || event->motion.rel_z ==
-1 ) {
+ input_report_rel(dev, REL_WHEEL, 0 -
event->motion.rel_z);
+ }
+ else {
+ input_report_rel(dev, REL_X,
event->motion.rel_x);
+ input_report_rel(dev, REL_Y,
event->motion.rel_y);
+ }
I don't understand the conditional. Why is rel_z to be used *only*
when it's 1 or -1, and why are rel_x and rel_y to be used *only* when
rel_z isn't? That sure is a weird protocol, and it isn't documented
anywhere...
break;
case XENKBD_TYPE_KEY:
dev = NULL;
@@ -81,8 +86,13 @@ static irqreturn_t input_handler(int rq,
event->key.keycode);
break;
case XENKBD_TYPE_POS:
- input_report_abs(dev, ABS_X, event->pos.abs_x);
- input_report_abs(dev, ABS_Y, event->pos.abs_y);
+ if ( event->pos.abs_z == 1 || event->pos.abs_z == -1 ) {
+ input_report_rel(dev, REL_WHEEL, 0 -
event->pos.abs_z);
+ }
+ else {
+ input_report_abs(dev, ABS_X, event->pos.abs_x);
+ input_report_abs(dev, ABS_Y, event->pos.abs_y);
+ }
And why isn't this using REL_ABS?
break;
}
if (dev)
@@ -152,7 +162,7 @@ int __devinit xenkbd_probe(struct xenbus
ptr->evbit[0] = BIT(EV_KEY) | BIT(EV_REL) | BIT(EV_ABS);
for (i = BTN_LEFT; i <= BTN_TASK; i++)
set_bit(i, ptr->keybit);
- ptr->relbit[0] = BIT(REL_X) | BIT(REL_Y);
+ ptr->relbit[0] = BIT(REL_X) | BIT(REL_Y) | BIT(REL_WHEEL);
input_set_abs_params(ptr, ABS_X, 0, XENFB_WIDTH, 0, 0);
input_set_abs_params(ptr, ABS_Y, 0, XENFB_HEIGHT, 0, 0);
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