# HG changeset patch
# User Keir Fraser <keir.fraser@xxxxxxxxxx>
# Date 1207066972 -3600
# Node ID baff5b3aaf13ada58fa8fb736940323edfedf6cb
# Parent 69c951243105e9490c10bd9faeacc4725bf6b65f
ioemu rendering fixes
- no need to call the colourdepth callback in text mode: the buffer
cannot be shared anyway;
- line size changes are currently undetected: since we added a
linesize parameter to the resize callback, we also need to detect
line size changes and call dpy_resize accordingly;
- 8 bit colour depth with the shared framebuffer is broken: in order
to fix it I disabled the shared buffer in vnc for the 8bit colour
depth case (it has to be done in software anyway..) and implemented
paletted colours in both opengl and sdl;
- opengl rendering is broken when there is padding in the framebuffer
lines: removing unnecessary GL_UNPACK_ALIGNMENT settings so that the
GL_UNPACK_ROW_LENGTH parameter can work properly.
Signed-off-by: Stefano Stabellini <stefano.stabellini@xxxxxxxxxxxxx>
---
tools/ioemu/hw/vga.c | 20 +++++++++++---------
tools/ioemu/hw/vga_int.h | 1 +
tools/ioemu/sdl.c | 41 ++++++++++++++++++++++++++++++++++-------
tools/ioemu/vl.h | 1 +
tools/ioemu/vnc.c | 1 +
5 files changed, 48 insertions(+), 16 deletions(-)
diff -r 69c951243105 -r baff5b3aaf13 tools/ioemu/hw/vga.c
--- a/tools/ioemu/hw/vga.c Tue Apr 01 17:21:05 2008 +0100
+++ b/tools/ioemu/hw/vga.c Tue Apr 01 17:22:52 2008 +0100
@@ -1486,7 +1486,7 @@ static void vga_draw_graphic(VGAState *s
static void vga_draw_graphic(VGAState *s, int full_update)
{
int y1, y, update, linesize, y_start, double_scan, mask, depth;
- int width, height, shift_control, line_offset, bwidth, changed_flag;
+ int width, height, shift_control, line_offset, bwidth, ds_depth;
ram_addr_t page0, page1;
int disp_width, multi_scan, multi_run;
uint8_t *d;
@@ -1499,13 +1499,13 @@ static void vga_draw_graphic(VGAState *s
s->get_resolution(s, &width, &height);
disp_width = width;
- changed_flag = 0;
+ ds_depth = s->ds->depth;
depth = s->get_bpp(s);
if (s->ds->dpy_colourdepth != NULL &&
- (s->ds->depth != depth || !s->ds->shared_buf)) {
+ (ds_depth != depth || !s->ds->shared_buf))
s->ds->dpy_colourdepth(s->ds, depth);
- changed_flag = 1;
- }
+ if (ds_depth != s->ds->depth) full_update = 1;
+
s->rgb_to_pixel =
rgb_to_pixel_dup_table[get_depth_index(s->ds)];
@@ -1569,17 +1569,18 @@ static void vga_draw_graphic(VGAState *s
}
vga_draw_line = vga_draw_line_table[v * NB_DEPTHS +
get_depth_index(s->ds)];
- if (disp_width != s->last_width ||
+ if (s->line_offset != s->last_line_offset ||
+ disp_width != s->last_width ||
height != s->last_height) {
dpy_resize(s->ds, disp_width, height, s->line_offset);
s->last_scr_width = disp_width;
s->last_scr_height = height;
s->last_width = disp_width;
s->last_height = height;
+ s->last_line_offset = s->line_offset;
full_update = 1;
- changed_flag = 1;
- }
- if (s->ds->shared_buf && (changed_flag || s->ds->data != s->vram_ptr +
(s->start_addr * 4)))
+ }
+ if (s->ds->shared_buf && (full_update || s->ds->data != s->vram_ptr +
(s->start_addr * 4)))
s->ds->dpy_setdata(s->ds, s->vram_ptr + (s->start_addr * 4));
if (!s->ds->shared_buf && s->cursor_invalidate)
s->cursor_invalidate(s);
@@ -2072,6 +2073,7 @@ void vga_common_init(VGAState *s, Displa
s->vram_offset = vga_ram_offset;
s->vram_size = vga_ram_size;
s->ds = ds;
+ ds->palette = s->last_palette;
s->get_bpp = vga_get_bpp;
s->get_offsets = vga_get_offsets;
s->get_resolution = vga_get_resolution;
diff -r 69c951243105 -r baff5b3aaf13 tools/ioemu/hw/vga_int.h
--- a/tools/ioemu/hw/vga_int.h Tue Apr 01 17:21:05 2008 +0100
+++ b/tools/ioemu/hw/vga_int.h Tue Apr 01 17:22:52 2008 +0100
@@ -129,6 +129,7 @@
uint32_t line_compare; \
uint32_t start_addr; \
uint32_t plane_updated; \
+ uint32_t last_line_offset; \
uint8_t last_cw, last_ch; \
uint32_t last_width, last_height; /* in chars or pixels */ \
uint32_t last_scr_width, last_scr_height; /* in pixels */ \
diff -r 69c951243105 -r baff5b3aaf13 tools/ioemu/sdl.c
--- a/tools/ioemu/sdl.c Tue Apr 01 17:21:05 2008 +0100
+++ b/tools/ioemu/sdl.c Tue Apr 01 17:22:52 2008 +0100
@@ -85,19 +85,33 @@ static void opengl_setdata(DisplayState
glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
switch (ds->depth) {
case 8:
- tex_format = GL_RGB;
- tex_type = GL_UNSIGNED_BYTE_3_3_2;
- glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
+ if (ds->palette == NULL) {
+ tex_format = GL_RGB;
+ tex_type = GL_UNSIGNED_BYTE_3_3_2;
+ } else {
+ int i;
+ GLushort paletter[256], paletteg[256], paletteb[256];
+ for (i = 0; i < 256; i++) {
+ uint8_t rgb = ds->palette[i] >> 16;
+ paletter[i] = ((rgb & 0xe0) >> 5) * 65535 / 7;
+ paletteg[i] = ((rgb & 0x1c) >> 2) * 65535 / 7;
+ paletteb[i] = (rgb & 0x3) * 65535 / 3;
+ }
+ glPixelMapusv(GL_PIXEL_MAP_I_TO_R, 256, paletter);
+ glPixelMapusv(GL_PIXEL_MAP_I_TO_G, 256, paletteg);
+ glPixelMapusv(GL_PIXEL_MAP_I_TO_B, 256, paletteb);
+
+ tex_format = GL_COLOR_INDEX;
+ tex_type = GL_UNSIGNED_BYTE;
+ }
break;
case 16:
tex_format = GL_RGB;
tex_type = GL_UNSIGNED_SHORT_5_6_5;
- glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
break;
case 24:
tex_format = GL_BGR;
tex_type = GL_UNSIGNED_BYTE;
- glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
break;
case 32:
if (!ds->bgr) {
@@ -107,7 +121,6 @@ static void opengl_setdata(DisplayState
tex_format = GL_RGBA;
tex_type = GL_UNSIGNED_BYTE;
}
- glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
break;
}
glPixelStorei(GL_UNPACK_ROW_LENGTH, (ds->linesize * 8) / ds->depth);
@@ -184,6 +197,17 @@ static void sdl_setdata(DisplayState *ds
return;
}
shared = SDL_CreateRGBSurfaceFrom(pixels, width, height, ds->depth,
ds->linesize, rmask , gmask, bmask, amask);
+ if (ds->depth == 8 && ds->palette != NULL) {
+ SDL_Color palette[256];
+ int i;
+ for (i = 0; i < 256; i++) {
+ uint8_t rgb = ds->palette[i] >> 16;
+ palette[i].r = ((rgb & 0xe0) >> 5) * 255 / 7;
+ palette[i].g = ((rgb & 0x1c) >> 2) * 255 / 7;
+ palette[i].b = (rgb & 0x3) * 255 / 3;
+ }
+ SDL_SetColors(shared, palette, 0, 256);
+ }
ds->data = pixels;
}
@@ -273,7 +297,10 @@ static void sdl_resize(DisplayState *ds,
static void sdl_colourdepth(DisplayState *ds, int depth)
{
- if (!depth || !ds->depth) return;
+ if (!depth || !ds->depth) {
+ ds->shared_buf = 0;
+ return;
+ }
ds->shared_buf = 1;
ds->depth = depth;
ds->linesize = width * depth / 8;
diff -r 69c951243105 -r baff5b3aaf13 tools/ioemu/vl.h
--- a/tools/ioemu/vl.h Tue Apr 01 17:21:05 2008 +0100
+++ b/tools/ioemu/vl.h Tue Apr 01 17:22:52 2008 +0100
@@ -937,6 +937,7 @@ struct DisplayState {
int width;
int height;
void *opaque;
+ uint32_t *palette;
uint64_t gui_timer_interval;
int switchbpp;
diff -r 69c951243105 -r baff5b3aaf13 tools/ioemu/vnc.c
--- a/tools/ioemu/vnc.c Tue Apr 01 17:21:05 2008 +0100
+++ b/tools/ioemu/vnc.c Tue Apr 01 17:22:52 2008 +0100
@@ -1640,6 +1640,7 @@ static void vnc_dpy_colourdepth(DisplayS
if (ds->depth == 32) return;
depth = 32;
break;
+ case 8:
case 0:
ds->shared_buf = 0;
return;
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